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~Gabriel Knight 2
The Beast Within - Gabriel Knight 2
Solution by Neil Aspinall
---------------------------------------------------------------------
Originally printed in PC Gamer May 1996. Printed in Cheet Sheets
with kind permission of both author and PC Gamer.
---------------------------------------------------------------------
~Chapter One - Gabriel
~---------------------
Once you have gained control of Gabriel, open the green bag
on the floor and remove its contents. Read the two letters from
Grace and Ubergrau, then move to look at the other half of the room.
Pick up the paper on the right side of the table, and click on the
article for useful information. Read the note to the left of the
coatstand, then take the car keys from below the mirror and leave
the house.
Walk off to the right, then walk to the large log. Look at the patch
of mud to the left of the log, then look at the pawprint. Stand up
and go back to the house, then enter the barn. Look at the cement on
the shelf, then take the bucket of cement back to the pawprint and
make a cast of it. After returning the bucket, pick up the cast and
exit behind the log. Look at the patch of mud at the entrance to the
woods, then pick up the hair you find. Now use the car keys on the
car outside the house to leave.
Try to go to the police station in Prinzregentenplatz, but you will
be turned away. So, go to the zoo in Thalkirchen. Here, look at the
wolf information sign and then look into the enclosure. Try twice to
entice a wolf over to you, but you will fail. Look away from the
enclosure and wait until a man appears. Talk to him and ask him
everything you can. Now exit to the left to visit Doktor Klingmann.
Ask the Doktor every question you can, then leave the zoo and return
to Lochham. Click on the tape icon in the bottom-right of the
screen, and load Klingmann's tape into A and a blank tape into B,
then press the splice button. By clicking on the right words from
Klingmann's conversation, make the phrase :
"Thomas? Herr Doktor Klingmann here. Show our wolves to Mr. Knight."
Press the transfer button to complete the process.
Go back to Klingmann's office and search the Doktor's coat, then use
the splice tape on the walkie-talkie on the desk. When you are taken
into the enclosure, click on the wolf's tag, then click on the wolf
itself.
Return to Lochham and look at Klingmann's receipt from his coat.
Turn it over and look at the writing on the back. Enter the house
and use the receipt on the mirror to read this writing. Now click on
the paper on the left side of the table to write a letter to Grace.
Go to Marienplatz and exit to the left, then go through the doorway
on the left. Enter the office and ask Ubergrau all the questions in
the list. Go to the Universitat that Ubergrau tells you about and
show the two hair samples and the paw cast to the biologist there
before leaving. Return to Marienplatz, walk to the far right and
exit. Exit behind the fountain, and look at the Post Office on the
right before posting your letter to Grace (use the letter on the
door).
Walk further along the road, and enter the hunting club on the
right. Tell the receptionist you are an avid hunter, then leave when
asked for proof. Go to Ubergrau and ask him for your family records;
take these back to the club and show them to Xavier.
~Chapter Two - Grace
~-------------------
Read the letter from Gabriel, then try to open the door in
the back of the room. Go downstairs and ask Gerde about all the
available subjects. Leave Schloss Ritter and look at the car outside
before leaving via the passage on the left. Enter the Gasthof on the
far right and discuss all available topics with Herr Huber behind
the bar. Leave and knock on the hatch in the middle blue door in the
square.
Talk to the Mayor about everything in the list, then return to
Schloss Ritter. Ask Gerde for the car keys, and after she refuses to
give them to you, go upstairs. Look at the box of tools next to the
fireplace and take the screwdriver. Look up at the hole in the
fireplace, and use the screwdriver on it. Open the cupboard and
enter the secret passage you have just revealed. Walk through the
door on the right to enter Gerde's room. Look at the photo on the
table, then open the cupboard and take the key hanging up. Return to
Grace's room through the passage and open the locked door with the
key.
Inside the library, look at the middle bookcase, then the right-hand
one. Read Victor Ritter's journal, the letter to Ludwig II and the
lycanthropy book. Look at the right bookcase again, then try the
left bookcase. Read Christian Ritter's journal, then sit at the
desk, look at the manuscript on the left and ring Professor Barclay
(use his card on the phone). Now go back down into the village.
Talk to the Mayor about the trial records again, then ask him
everything about the trial until he takes you into the dungeon. In
here, look at the window, then at the church outside. Look at the
bed at the back of the room before going back to the Mayor. Ask him
about the church records and he will give you a note for the priest.
Take this to him in the church, then take the file back to the Mayor
and ask him about it. Ask Herr Huber about Ludwig II before
returning to Schloss Ritter and typing a letter to Gabriel in the
library.
Show the package to Gerde to get the address, then give the package
in at the Post Office (after ringing the bell) and pay the postage.
~Chapter Three - Gabriel
~-----------------------
Look at the newspaper again - click on the article for more
information. Leave the farm and go to Marienplatz. Go to Ubergrau
and read the letter from Grace he gives you. Talk to Harry about all
the topics listed, then leave and go back to the main street. Enter
the third shop from the left, the cuckoo clock shop, and look at the
clock on the left side of the counter. Buy the clock (use wallet on
man), then go back to the road outside the hunt club.
Click on the police cars to enter the crime scene. Try to talk to
Leber (the fat man behind the cordon), then use your sample analysis
sheet on the TV camera crew to get his attention. Leave, and enter
the club. Talk to Xavier about all listed topics, then enter the
lounge and go through the door on the right. Try both of the doors,
and then use the cuckoo clock on the plant. Return to reception and
wait until Xavier walks off to see what the noise is.
Look at his desk and open the drawer, and take the keys inside.
Return to the two doors and use the keys on the green one. Retrieve
the clock from the plant, then put it back again and use the same
procedure as before to return the keys to the drawer. Open the green
door and walk down into the secret room. Look at the wall on the
right, and look at the photos on it. Then look at the back wall and
look at the animal heads and the human skull. Finally, pick up the
book from the table and look at the figures in it, then put it back
down and Von Zell will usher you out.
Talk to Von Zell until he storms off, then go back to
Prinzregentenplatz and ask Leber everything you can. Look at the map
on the back wall and click on it to look at the pattern of the
killings. Look at the card on the right and use your notepad on it
to note down the phone number. Return to Lochham and dial
Grossberg's number. Write another letter to Grace, then look at Von
Glower's card in your inventory. Time to pay him a visit . . .
When you get to his house, look at the mask on the wall and click on
it to ask Von Glower about it. Sit down and talk to him about all
the listed topics. Leave and go back to the Post Office to post your
second letter to Grace, then enter the hunt club lounge and sit by
Preiss. Ask him everything, and then the rest of the club members
will arrive. Try to talk to Von Glower, then talk to Von Aigner and
Hennemann about all the listed topics. Keep talking to Von Zell and
Klingmann until you have used all your excuses and you have the
magazine. Now use your tape recorder on the magazine and return it
to the table.
~Chapter Four - Grace
~--------------------
First, enter the library and look at the left bookcase. Read
the Ludwig book you get from it. Next, go into the village and ring
the bell at the Post Office to get Gabriel's letter. Read this, then
enter the Gasthof and ask Herr Huber about Gabriel. Talk to the
Smiths about everything on the list.
Enter the church and go back two screens to the tomb. Look at Gerde,
then return to secret passage in Schloss Ritter. Go down the back
stairs and pick some roses from the bush. Return to the tomb and
give these to Gerde as an apology. She will give you Gabriel's car
keys, so use them on the car.
Go to the Ludwig museum (on the right of the map) and buy a ticket
from the woman there. Walk round the museum, looking carefully at
every exhibit, then ask the woman about the diary and the opera
before leaving.
Go to the castle at Neuschwanstein. Walk around the castle, clicking
on the tour tape icon every time your viewpoint changes. Make sure
you look at every object, and always use the tape. Now go to the
Wagner museum and again look carefully at every part of every
exhibit. Before leaving, ask Georg at the counter about all topics
listed, and look at the diary on the counter.
Return to Schloss Ritter and ask Gerde about Gabriel. Go to the
library and ring Professor Barclay again, then ring Dallmeier on the
number he gives you. Drive to Starnberger See as instructed by
Dallmeier. Here, walk to the far left and click on the railings.
When Dallmeier appears, ask him about all the topics. Go to Schloss
Ritter again and ask Gerde about a special permit. In the library,
use the Ludwig book on the phone to call the publishers, then ring
Chaphill on the number you are given. Type a letter to Gabriel, then
go into the village.
Enter the Gasthof and ask Herr Huber to call the Smiths down. Tell
Mrs. Smith about your dream, then leave and post your letter at the
Post Office, remembering to pay. Walk left and look at the bush to
the right of the church. Look at the flowers, then click on them
again and the priest will appear and pick one for you. Return to
Starnberger See and click on the railings, then on the sea. Use the
lily on the water before returning to Rittersberg.
Enter Schloss Ritter to receive a message from Gerde, then head over
to the Post Office to receive a fax from Thomas Chaphill. Read all
of the fax before going to the Wagner museum and showing it to
Georg.
~Chapter Five - Gabriel
~----------------------
Return to the hunt club and retrieve your tape recorder from
the magazine. Visit the meat stall next to Ubergrau's office and buy
some white sausage (use wallet on sausage). Go to Ubegrau and ask
him about missing persons, then show him the tape from the club,
which he will translate. Read the letter from Grace, then go to
Leber's office. Ask him everything and then give him the tape from
the club, which will convince him to show you Grossberg's ledgers.
Look at the ledgers, tear out the page you see and then leave.
Go to Buchenau and knock on the door to talk to Dorn. When he closes
the door, knock again and then leave. Return to Ubergrau and ask him
for cash. Take the money back to Dorn and give it to him. After he
has invited you in, talk to him about all listed topics, and then
look at the cage where he says he kept the wolves. Click on the
straw in the bottom right of the cage. Give the sausage to the tiger
and click on the straw again to get some tags. Leave Dorn and go to
the hunt club; you will find the members leaving for the lodge.
When you arrive, leave your room and enter the middle room on the
left. Talk to Von Aigner about everything you can, then leave his
room. Go into the bottom right room and listen to Von Glower's
advice before going downstairs. Here, talk to Hennemann about all
topics, then go back upstairs and enter the bottom left room. Show
the wolf tags to Klingmann and leave.
Enter the top right room and open the cupboard. Take the rope and
walk over to the window. Open it and look down at the ledge, then
use the rope on the ledge. When you get outside, walk left and climb
through the middle window. Walk to the bathroom door and look at the
mat. Look at the mark on the floor, then look at the footprint which
is revealed. Leave the bathroom and look at the bedside table (on
the left of the bed), and pick up the filofax. Take the letter which
is just visible at the edge, and read it. Climb back out of the
window and get back into Preiss' room. Go downstairs and open the
cupboard, take the lamp inside and take the matches from over the
fireplace. Now leave the lodge.
Walk into the barn and look at the tools on the wall, and take the
shears. Leave and walk right into the woods, where you should look
at the mud and the print in it. Walk right once more, and down
twice. Look at the mud and the print again, then use the shears on
the bush and enter the tunnel on the left. Now, use the matches on
the lamp and close your eyes if you are faint-heartedÃ
Return to the lodge and go back to Von Glower's room. After he has
abandoned you in the woods, walk north and wait until the wolf
appears. Use the talisman on it and follow it off the screen. Repeat
this process of using the talisman and following the wolf until you
arrive at the ravine and Von Glowers appears. He will throw you a
gun, so shoot the wolf.
~Chapter Six - Grace & Gabriel
~-----------------------------
Talk to Gabriel on the bed twice, then leave the dungeon. Go
to the Post Office and ring the bell to receive a letter from Von
Glower. Enter the Gasthof and talk to Mrs. Smith about all available
topics, then take a bread roll from the basket and leave. Go into
Grace's room in Schloss Ritter and take a pillowcase from the bed.
Return to the dungeon and use the bread roll on the bird by the
window, then catch it in the pillowcase.
Go to Altotting and look at the items in the display case.
Exit to the north, enter the door you find and talk to the monk.
Look at the basket on the table and put some money in to get a
bottle of Mary's water. Return to the castle in Neuschwanstein and
go to the room containing a blue chair. Walk off to the right and
then return after you have seen a boy jumping on the chair. Look at
the chair and use the bottle of Mary's water on it to distract the
guard. Go to the bedroom and look at the panel on the left of the
chapel, and open the bottom panel to find one act of the opera.
Next, go to the grotto and wait for the guard to leave if
there is one there. Click on the stone wall on the left of the
doorway to get another act. Now go into the singer's hall and walk
left; use the bird on the arch in the left wall. Walk back to the
other part of the hall, and look at the bottom of the second
painting on the right wall. Click on this again to complete the
opera.
Go to the tomb in the Rittersberg church and look at the
silver heart on Wolfgang's tomb twice (click on statue's feet twice
to get to it). Go and ask Gerde about it, return to the church and
take it. Back in Altotting, show the heart to the monk and he will
lead you to the shrine. Pray at the rail, then put the heart in the
basket on the right. Open the door in the right wall, move the chair
and look at the heart urns. Open the bottom left one.
You will now be in the theatre; take a programme from the
table and read it. Exit to the right, then exit right again. Enter
the door at the end of the corridor and take the list and opera
glasses from the table. Take the seating plan from the noticeboard,
then talk to Gabriel. Return to the back of the foyer and enter the
left archway to go downstairs. Go south and open the furnace door,
fill it with coal and then close the door. Look at the controls and
press the red button, then turn the handle to "Hoch". Leave the
furnace room, go north twice and west twice and open the panel. Take
the key, then go west once and south once. Open the door and look to
the left; take the "PRIVAT" sign and leave. Use the key on the door,
then go north and up the stairs.
Look at the pulley to the left of the men and take the small
rope from the pulley on the right. Exit through the doorway on the
left , then go south and enter the auditorium through the double
doors. Talk to Georg and the men constructing the chandelier, return
to the foyer and go upstairs. Look at the chandelier diagram in your
inventory and click on the large X, then look at the seating plan
and click on the "Mittel Loge" in the middle. Enter the double doors
and then leave the Mittel Loge. Walk right and enter the door at the
end of the corridor. Turn on the spotlight and use the handle to aim
it - point it at the Mittel Loge and click.
Go back downstairs and show the seating plan to Paul. Return
to the office and move Gabriel to the room downstairs. When the
overture starts, go into the office and wear the dress. Return to
the spotlight room and look through the window to the right of the
spotlight, using the opera glasses on the Mittel Loge. Act One will
now start, so look at the doors to the Mittel Loge and use the rope
on them. Use the "PRIVAT" sign to cover it.
Act Two now starts, and you take control of Gabriel. Walk
left and move the box, then try to open the grate. Use the knife on
the grate and climb through, and try to close it when you get out.
Walk north twice and go up the stairs; look at the pulley that Grace
got the rope from and take the sticky tape. Enter the dressing room
on the right and pick up a costume. Use the costume on Gabriel to
wear it, then look at the dressing table and take the powder. Look
at the table again after you stand up, and use the powder on the
mirror. Hide behind the changing stall, and when the actor comes in,
use the tape on him.
After the third act, Gabriel becomes a wolf and you must
control him. Use the 'smell' icon to view a map; the idea is to trap
the other wolf in the furnace room in the bottom right. If this
proves too difficult, follow these instructions:
(L = turn left 90 degrees, R= turn right 90 degrees, A = turn 180
degrees, C = close door in front of you by clicking on bottom corner
of door )
R, F, F, A, C, R, F, A, C, R, C, R, F, A, C, R, C,
R, F, A, C, R, F, F, L, F, L, F, R, C, R, C, R, F,
A, C, R, F, L, F, F, L, F, A, C, L, F, R, F, R, F,
F, F, R, F, F, F.
When you arrive in the furnace room, click on Grace to take
control of her. Open the furnace door, then click on Gabriel the
wolf again. Wait for a while and you will see the black wolf growl,
then jump. As soon as the black wolf starts to jump, click on it to
knock it into the furnace and break Gabriel's curse. Now sit back
and watch the saccharine ending.